![]() |
| |||
| (Available on the web as http://www.icynic.com/~don/EQ/age.faq.htm) 9. Glossary 9.1 Q: What abbreviations and jargon show up in the game? There's a lot of terms and abbreviations you'll run into, too many to cover them all here, but I'll try to describe the ones that get asked about most often (since this is, after all, an FAQ). Certainly if you see any jargon used in the FAQ itself and the term isn't explained here, let me know! The terms here are grouped into categories rather than listed alphabetically. Generic chat shorthand Many of these terms are not specific to EverQuest, but show up in chat rooms, IM, and other places where people type messages to each other. The terms are often used in lower-case but are shown here in upper-case for clarity. AFK away from keyboard (EQ even has an /afk command) BRB be right back ("afk for a soda, brb!") BTW by the way JK just kidding NM never mind NP no problem THX, TNX, TY thanks, or thank you YW you're welcome MP my pleasure WTF what the ...? LOL laughing out loud ROFL rolling on the floor laughing LMAO laughing my ass off (also, ROFLMAO = ROFL + LMAO) FTW for the win; usually preceded either by a key strategic element ("pet hold ftw!") or something accidental that happened to work ("proximity aggro ftw lol!") K short for OK (no, really!); also seen as "kk", this shorthand may have arisen because messages between players sometimes arrive with the last letter cut off, so "kk" may appear as "k" whereas "ok" could appear as "o" GTG good to go, i.e. ready; sometimes confusing because the same shorthand in a chat room or IM often means "got to go" ATM at the moment OMW on my way WB welcome back PST Please Send Tell, used when someone uses /ooc or /auction to ask for or offer something and wants responses via /tell rather than having the whole zone have to listen to the answers Money and Economics plat, pp platinum pieces, the largest unit of EQ currency WTB, WTS, WTT want to buy / sell / trade Monsters and Combat These terms come up in lots of different contexts. Several terms (e.g., mob, PvP) are used by players in other MMORPGs as well. PC player character NPC non-player character, especially one you might imagine talking to mob any monster or NPC (short for "mobile object") PH, place holder a mob that, if killed, sometimes reappears as a rarer mob con, also /con short for /consider (which by default is tied to the "C" key), refers to the "color rating" of the mob and how much it hates or likes you: "What does that con to you?" "Yellow and scowling." faction most mobs belong to one faction, and your standing with that faction can affect how the mobs react when you /con them KOS kill on sight, a /con of "scowling" or "threatening", such that the mob will attack you even if you don't attack it: "I'm KOS to the guards at Cabilis" gray, green, blue, LB, DB, white, yellow, red the color portion of a /con, i.e. the mob's level relative to yours; the colors for many of the ranges changed in late 2006, so older web posts (and players) may still use "green" to refer to what is now gray, or LB (light blue) for what is now green, etc. camp as a verb, this can mean "to exit the game", but as a noun it refers to an area where a certain set of static mobs spawns, such that a group (or solo) can wait nearby and kill the same mobs over and over as they reappear (see discussion in Grouping 101 document); hence also a verb "to camp" a set of mobs, or to camp a rare mob by killing its "placeholder mobs" hoping the replacement will be the rare one breaking a camp killing all the mobs in a camp but spacing out the kills over time, so eventually the mobs respawn one at a time for easy killing camp check also "CC" (though less often since that also means crowd control), this means someone is asking which camps are claimed so they don't waste their time going somewhere that other people are hunting pop a mob suddenly appearing as the game world creates it; can be used to call attention to an anticipated respawning (often then called a "repop"), or to warn of a mob appearing amidst the group aggro (also agro) a mob becoming aggressive; this term is used in lots of ways: "aggro radius" is how close you can get before a mob notices you, "social aggro" is when a mob attacks because another similar mob nearby is attacking, "aggroing" a mob means to make it mad at you, "taking aggro" means getting a mob to smack you instead of someone else, etc. rampage a special extra attack some high level mobs get that attacks someone other than their current target (sometimes an AE vs multiple targets) flurry two extra attacks on a mob's current target, an ability of some mobs riposte an ability that (when it works) stops a melee attack from hitting and bestows an extra return strike against the attacker; the extra strike may still miss or be blocked (but not riposted) enraged a mob that is enraged automatically ripostes ALL melee attacks except those coming from behind it train lots of mobs chasing a player (who is usually running for the zone line); it's considered good form to shout a warning (or even to stop and let yourself be killed) if you think your train might run over other players zone! used as an exclamation, this is a warning that you should run across the boundary to the adjacent zone to avoid being killed (e.g., if your group is fighting near a zone line and too many mobs appear) wipe when your entire group dies, or a significant fraction of a raid KS kill-steal, killing a mob after someone else has aggroed it and they haven't asked for help, such that you get the experience and loot; doing this deliberately can cost you your EQ account PvP player-vs-player (see question 2.8.3) hp hit points xp experience points: "these DBs give good xp" Spells in General buff a long-lasting beneficial spell, or the action of casting one (see the list of shorthands for oft-requested spells, below) MGB Mass Group Buff, a way of casting a buff on all players within a certain radius of the caster, often done by good samaritans in PoK DD direct damage, something that applies damage once and is done DOT damage over time, doing partial damage every 6 seconds tick 6 seconds (1/10 of a minute), the unit of time for recurring effects such as DOTs and mana regeneration (i.e., mana regen +3 gives you an extra 3 mana recovery per tick, or 30 per minute) DS damage shield, a buff that does damage to anything that hits you nuke a big DD spell AE, AOE area effect (centered on a target, usually affecting at most 4) PBAE point blank area effect (all mobs near the caster) HOT heal over time mez mesmerize, the enchanter's specialty, and really annoying when a mob does it to you mem memorize one or more spells FOM, LOM, OOM full of mana, low on mana, out of mana med / medding meditating, when a caster sits to regain mana faster wmp when mana permits (a fighter who says "Need DS wmp" is being patient and polite, and is not calling the caster a wimp!) group hug the act of -- or a request for -- everyone in the group moving close to the caster or group leader, so that an incoming group buff, heal, or transport spell will include everyone (or the speaker could just be overly friendly); some players use the term "huddle" instead Miscellany [Ed: If anyone can suggest ways to organise some of these into new or existing categories, please do!] bubble one-fifth of a mana bar, hp bar, or experience bar ding gained a level, as in "I just dinged 13!" (the proper response, no matter how trivial the level, is "Congratulations!" or something of the sort); this usually means a character level, but sometimes is used to refer to other skills: "Ding! Tailoring 250!" "Grats!" ping sometimes used to refer to gaining an Alternate Ability point trumpet used by some players to refer to any event where the game plays the trumpet fanfare (pinging an AA, completing a quest, etc.) lag lowered responsiveness of the game, caused by a combination of network speed, machine power, and how much stuff the game is trying to draw: "Turn off all spell effects on a raid, it'll reduce lag" LD linkdead, lost the connection to the game server; this is what the game tells everyone else in your group when you're looking at a "You have been disconnected" screen CR corpse run (or corpse recovery), the act of finding your corpse so you can loot it (and possibly resurrect it to regain some xp) nerf what SOE is said to do when they take a useful (though perhaps overpowered) feature of the game and make it useless: "They nerfed that shark that was dropping a million plat" twink a character with equipment far above what is accessible to its level; it either got a lot of plat and bought gear in the Bazaar (a "bazaar twink") or a higher-level character, usually belonging to the same player, has supplied hand-me-downs ("twinked" it) main the highest level character a player has, or the one he plays most often (frequently these are the same thing, of course) alt other characters of the same player (i.e., other than the "main") toon character (short for "cartoon"); some people dislike the term griefer a player who deliberately causes trouble for other players, e.g. by leading trains of mobs to attack them, or tricking them into giving away hard-to-replace items, etc.; most forms of griefing can get the griefer's account banned, but only if a GM catches them in the act cyber to engage in "cybersex", which is role-playing a sexual encounter via private tells and emotes FFA free-for-all, usually referring to looting corpses, i.e., agreeing that anyone in the group can loot anything they want (often used if the group is mainly seeking XP or killing "trash mobs" en route to a larger target) ninja looting a form of griefing in which a player slips in without permission and loots a corpse killed by another group (once the timer has ticked down enough that the game allows it), or if a group member loots an item that was awarded to another member; some players also consider it ninja looting if one player is deliberately hogging all the loot in a FFA looting arrangement loc? "what's your location?" (type /loc and report the numbers) mistell Sending a message to the wrong person, e.g. by mixing up /gu and /g or misdirecting a /tell; telling someone "mistell" says your previous message wasn't intended for them; also seen as "MT" (which can also be Main Tank but context usually makes the meaning clear) DPS damage per second, i.e. how fast is a mob being smacked down LDON the Lost Dungeons of Norrath expansion, often used to refer to going on an "adventure" into one of the dungeons in that expansion DON the Dragons of Norrath expansion, often used to refer to a mission in that expansion (e.g., "Looking for a tank for a DON") MM a Monster Mission from the Depths of Darkhollow expansion PoK Place of Knowledge, a popular gathering spot because it is easy to reach from so many places; many other zones also have common abbreviations, but they're too plentiful to list here disc short for discipline, one of several spell-like abilities available to melee classes lull / pacify a spell or skill that prevents one or more mobs from aggroing on you while you drag off one of their friends FD, feign feign death, a skill/spell used by monks/necromancers/shadowknights GM either an NPC guildmaster, or a character run by a SOE representative inc / incoming the puller's report of what's being brought; a puller should have a hotkey for "/g incoming %T", or something more colorful but to the same point: "/g %T followed me home, can I keep %o?" RL, IRL real life, in real life kite to get a mob to run after you, either for crowd control (keeping it busy while the group kills something else) or so something or someone else can kill it while it chases you; sometimes refers to getting the mob to flee from you (fear-kiting) farming repetitively collecting some form of resource at little or no risk; it could be as low level as a player farming spiderlings for silk, or as high level as a guild farming the Elemental Planes for gear epic the reward at the end of a particularly long quest; each class has available a different set of epic quests unique to that class No Trade an object that cannot be dropped, traded or sold; if you place a No Trade item inside a container, the container becomes No Trade until the item is removed (a frequent source of confusion) Temporary an item that will go away 30 minutes after the bearer logs out (if it's a container, it used to be that everything inside also went away, but early in 2005 this was changed so the container instead becomes a very heavy non-magical bag, so you don't lose the contents) No Drop, No Rent same as No Trade and Temporary; the latter terms were introduced in April 2005, but many old web sites, forums, and players still use the older terms, as do most in-game messages (e.g. if you try to put such an item into your shared bank, or try to loot a No Trade item with /lootnodrop [sic] set to "always confirm") Lore an item that no character can have more than one of (but if it's droppable -- i.e., not No Trade -- there can be one in your shared bank as well) Attuneable an item that will become No Trade the first time any character puts it on (you're asked to confirm doing so); attuneable augments, however, become No Trade when inserted into an item, even if you don't equip the item; you're asked to confirm inserting it but that confirmation doesn't warn you about the augment becoming attuned, so be careful! PL power level, usually by having a high level character provide buffs, healing and other aid to accelerate a low level's progress runner a mob that's trying to run away from you, especially if there's a risk it'll attract attention from other mobs warp sudden change of location, particularly referring to a mob that gets stuck trying to chase you and suddenly appears in your face LFG looking for a group LFA looking for an LDON adventure LFE looking for an OOW expedition LFM looking for a DON mission Commonly requested spells In crowded places (especially PoK) you'll often hear people asking for and/or offering buffs and other spells. Here are some of the most common ones: KEI Koadic's Endless Intellect: adds INT, WIS, and mana regen, but the target has to be level 45 or higher Clarity adds mana regen, not as much as KEI but it can be cast on characters of any level (and can be learned at lower levels, too) C1, C2, etc. C1 is Clarity; C2 is Clarity II, which gives a bit more mana regen but only works on characters level 41 or higher; C3 is another name for KEI, and C4 etc. refer to still higher-level spells SOW Spirit of the Wolf, increases your running speed Temp Temperance, adds a lot of HP and AC V Virtue, adds even more HP/AC, but works only on levels 46 and up HOV Hand of Virtue, group version of Virtue for levels 47 and up Kitty Crack Spiritual Light, a beastlord spell that gives HP and mana regen to an entire group Port Transport: druids and wizards can transport other characters to many locations, so you may see someone asking for a "port to Iceclad" or other similar requests (often using abbreviated destination names) rez resurrection, a spell that restores you to wherever your corpse is and (at higher levels of the spell) returns some fraction of the experience lost when you died Here are some other spells that come up often in discussions, especially of raid tactics: CH Complete Heal (which heals 7500 hp but takes 10 seconds to cast) COTH Call of the Hero: a magician spell that transports a groupmate to the mage from anywhere else in the same zone Evac A group port, which might be to certain zones that don't have normal group ports, or might be to the zone line; under calm circumstances, this is simply a transportation mode, though even with a "group hug" the spell line has a chance of leaving some people behind, and you'll definitely get left if you are running Divine Aura or Harmshield EVAC! as an exclamation, this refers to the use of an evac, almost always to the current zone's "succor point", to escape impending disaster; used by the porter, it is a call for a group hug, and to go to all lengths to keep aggro off the caster so the spell can go off; used by others, it is a call for the porter to cast her evac spell; used in a group with no porter, it is a call to make out your will (see "rez") Roles in a group These terms are described in more detail in the discussion on grouping, at http://www.icynic.com/~don/EQ/grouping101.htm. Puller The person who goes out and gets mobs (hopefully in manageable numbers) to follow him back to the group to be killed MA Main Assist, the person that tells everyone else what to kill MT Main Tank, the person whom you try and get a mob to hit (sometimes also used as shorthand for "mistell") ST Secondary Tank, backup for MT if stuff happens SA Secondary Assist, backup for MA if MA goes down or MA misses something CC Crowd Control, keeping extra mobs busy (rooted, mezzed, chasing someone around, whatever) while the group focuses on the MA's target OT Off Tank, person who is tanking a mob that the main force is not trying to kill at the moment; off-tanking is a form of crowd control DPS someone whose role it is to do lots of DPS (see above) ML Main Looter, the person who loots all cash and droppable items for later division (see question 3.24) 9.2 Q: What other abbreviations and jargon show up in the newsgroup? Though some of these terms sometimes come up in game, they tend to be seen more often in the newsgroup. AC Asheron's Call, another online fantasy role-playing game AGE alt.games.everquest CIHYS Can I Have Your Stuff; made in response to an "I quit EQ" post CoH City of Heroes, a super hero comic online role-playing game EQ EverQuest (also called EQ Live or EQL, esp. to contrast with EQ II) EQII, EQ2 EverQuest II LOTRO Lord of the Rings Online, a MMORPG set within Tolkien's books MMORPG Massively Multi-player Online Role-Playing Game NG News Group OP original poster (the person who began the discussion topic) OT Off Topic PLONK Please Leave Our Newsgroup - Killfiled; a claim that your posts will be ignored from now on PvE Player vs. Environment combat; i.e., you vs. the game PvP Player vs. Player combat RPG Role Playing Game SOE Sony Online Entertainment, the people that bring us EQ SWG Star Wars Galaxies, another MMORPG UO Ultima Online, another MMORPG Vanguard, VSoH Vanguard: Saga of Heroes, another MMORPG WoW World of Warcraft, another MMORPG 10. Useful Links Official EQ home page: http://www.everquest.com Official EQ information site (news, status, forums, etc.): http://eqlive.station.sony.com/libra.../faq_index.jsp For information on a wide range of topics including character creation, quests, zones, maps, classes and equipment, check out: * http://everquest.allakhazam.com/ * http://eq.crgaming.com/ * http://lucy.allakhazam.com/ * http://pub57.ezboard.com/btheeverquestnewbiezone (The New Newbie Zone, with a great FAQ) Maps: * http://eqatlas.com/ * http://www.mapfiend.net/ (In game maps) About maps: If you have the Legacy of Ykesha expansion it is a real good idea to get all the maps from mapfiend and load them in your EverQuest maps folder. EverQuest is a HUGE game with over 200 zones; in game maps help you to get around. Here are a couple map tips: * If you pull up the maps and can't see anything then zoom the map out by clicking on the "-" button near the upper right corner of the map. You may have to click this button many times. Alternately, if you have a mouse with a scroll wheel, you can hover your mouse pointer over the map and zoom the map in and out with the scroll wheel. Also, turn off the height filter to make sure you're seeing all the lines on the map. * If the map is hard to see because the lines are too light, right-click on the title bar of the map and change the "Alpha" (normal and faded) levels to lighten the background of the map. This allows you to see the map and the screen behind it so it doesn't block your view. This is why so many maps are drawn with grey lines. EverQuest Terms Glossary (from year 2000 but still has some use): http://web.archive.org/web/200306040...eqglossary.htm Tradeskills: http://www.eqtraders.com (general) http://plurpage.com/everquest/aug.php (OOW Augmentation Generator) Factions: http://eqbeastiary.allakhazam.com/factionlist.html http://tinyurl.com/3mgkl (Anezka's guide for Iksar) Odds and Ends: http://home.stny.rr.com/jazzmanian/wedding.html (the Wedding FAQ) http://tinyurl.com/269yf (a grouping FAQ by John M. Clancy) http://cloud.prohosting.com/~talone/HasteData.htm (Compendium of Haste) http://www.cardplace.com/eq/ldon/list.cgi (LDoN Merchant Sorting Script) http://www.phantomraiders.org/member...ldonvendor.htm (LDoN items) http://plurpage.com/everquest/original/don.php (DoN merchant search) For specific class information, check the forums and other material at these sites (last verified as of mid-2007): Bard: http://www.eqdiva.com/ Beastlord: http://www.beastlords.org/ Berserker: http://www.goberserker.com/ Cleric: http://www.eqcleric.com/ http://www.eqclerics.org/forums/index.php http://membres.lycos.fr/niphreedil/aa.htm (Cleric Alternate Abilities) Druid: http://www.thedruidsgrove.org/eq/ Enchanter: http://www.therunes.net Magician: http://eq1.eqsummoners.com/ Monk: http://www.monkly-business.net/ Necromancer: http://www.necrotalk.com/ Paladin: http://crucible.samanna.net/ Ranger: http://www.eqoutrider.com/ http://forums.interealms.com/ranger/ Rogue: http://www.thesafehouse.org/ Shadowknight: http://www.evilgamer.net/ Shaman: http://crucible.samanna.net/ Warrior: http://www.thesteelwarrior.org/ Wizard: http://www.graffe.com/ For where to hunt at a particular level/class/race (see section 3.13): http://www.eqatlas.com/huntguidelevel.html http://everquest.allakhazam.com/db/zlvlchart.html Server Community Forums There used to be official per-server community Forums as part of the Sony forums, but those seem to be gone. Many servers have unofficial forums; here are links to several. (These have not been verified recently.) Note that the Zek forums are still named for the individual server communities that got merged to form the current Zek. Likewise, many of these links are for servers that were merged during April/May 2005, but the forums for the individual original servers may well still be active. Antonius Bayle http://www.antonius-bayle.org/forum/ Ayonae Ro http://forums.ayonae.ro Bertoxxulous http://www.berthall.com/forums/ Brell Serilis http://www.brellrants.net/brell/ Bristlebane http://www.bristlebane.com/forum/ Cazic Thule http://cazic-thule.net/forums/index.php Drinal http://pub40.ezboard.com/bdrinal28133 Druzzil Ro (need registration to see) http://www.druzzilro.com/board/vbindex.php E'ci http://eci.ofasoft.com/ Erollisi Marr http://www.erollisimarr.com/forum/ Fennin Ro http://pub247.ezboard.com/ffenninrochroniclesfrm8 Firiona Vie http://pub94.ezboard.com/bfirionavie Innoruuk http://pub142.ezboard.com/binnoruukserver Kane Bayle http://pub34.ezboard.com/bkanebayleforums Karana http://pub76.ezboard.com/bkarana89215 Lanys T'vyl http://pub130.ezboard.com/beqasylum Luclin http://pub106.ezboard.com/bluclin71335 Mithaniel Marr http://www.mmdn.org/HOME/modules.php...BB2&file=index Morrell Thule http://pub169.ezboard.com/bmtboards Morden Rasp http://pub119.ezboard.com/bmordenrasp80173 Povar http://pub23.ezboard.com/bpovarservermessageboard Prexus http://pub140.ezboard.com/bprexus81531 Quellious http://pub54.ezboard.com/bquelliousquaterstherebirth Rallos Zek http://www.ralloszek.net/ubbthreads/...eads.php?Cat=0 Rodcet Nife: http://vnboards.ign.com/board.asp?brd=5024 Saryrn http://pub40.ezboard.com/bthesaryrntavern Solusek Ro (must register to access) http://www.solusekro.com/eq/news.asp Stormhammer (Legends) http://www.stormhammer.org/forums/ Tallon Zek http://tallonzektimes.org/bb/index.php Terris Thule http://pub19.ezboard.com/bterristhuleserverboard Test Server http://www.l33tgeek.com/testserver/index.php The Nameless http://www.namelesstavern.org/phpBB2/index.php The Rathe http://www.rathetravelagency.com/phpbb The Seventh Hammer http://pub148.ezboard.com/b7thhammer The Tribunal http://pub101.ezboard.com/bthetribunaldotorg Tholuxe Paells http://pub222.ezboard.com/bsacredomen Torvonnilous http://pub173.ezboard.com/btorvboard Tunare http://pub13.ezboard.com/btunare Vallon Zek (must register) http://pwned.inf7.net Vazaelle http://pub41.ezboard.com/bvazaellecommunitycenter Veeshan http://veeshanvault.org/forums/ Venril Sathir http://www.venrilsathir.com Xev: http://pub228.ezboard.com/bxevserverboards Zebuxoruk http://www.zebuxoruk.com/phpbb/ EverQuest II Links: http://everquest2.station.sony.com/ (Official Website) http://forums.station.sony.com/eq2 (Official Forums) http://www.eqii.com/phpbb/index.php (esp. check out the Moorgard index) 11. Comical Links and More EverQuest Comics: http://www.wtfcomics.com/index.html (WTF Comics) http://www.gucomics.com/ (Woody's GU Comics) http://www.ne.jp/asahi/robin/zander/...nmainframe.htm (Under the Sky of Norrath) http://www.foxeye-art.com/ (AGE member art site with some EQ-related art) EverQuest Parody Video: http://home.att.ne.jp/surf/mirage/agent_sinzan_2.html (Celestial Healing chain) Sayonara Norrath (a long-time player's farewell video): http://home.att.ne.jp/surf/mirage/sa..._norrath3.html Funny EverQuest Stories & Stuff: http://ancarett.com/eqhumour.html (well worth the trip) http://www.geocities.com/zinphandelc...urnedwoods.txt (more on the Burned Woods story) http://www.notacult.com/fansythefamous.htm (Fansy the Famous Bard) http://pub148.ezboard.com/f7thhammer...opicID=6.topic (Linvarwen, 7th Hammer's Favorite Son) http://web.archive.org/web/200512310...q/newbieguide/ (Funny Guide for Newbies, now available only via archive site) Stories from the Top: http://www.geocities.com/Area51/Nebula/8828/monual/ (The Fantastic Adventures of Monual) [End of part 5 of 5] |
![]() |
| Thread Tools | |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| FAQ 2008-04-02 [part 1 of 5] | Don Woods | Everquest Forum | 5 | 04-28-2008 10:27 PM |
| FAQ 2008-04-02 [part 4 of 5] | Don Woods | Everquest Forum | 0 | 04-02-2008 09:06 PM |
| FAQ 2008-04-02 [part 3 of 5] | Don Woods | Everquest Forum | 0 | 04-02-2008 09:06 PM |
| FAQ 2008-02-01 [part 2 of 5] | Don Woods | Everquest Forum | 0 | 02-01-2008 08:05 AM |
| FAQ 2008-01-01 [part 5 of 5] | Don Woods | Everquest Forum | 0 | 01-01-2008 10:18 AM |