Video Games Forum | |||||||
| Everquest Forum Everquest Forum |
| Welcome to the Video Games Forum. |
| If this is your first visit, be sure to check out the FAQ by clicking the link above. You may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below. |
![]() | ||||
![]() |
| | LinkBack | Thread Tools | Search this Thread | Display Modes |
| |||
| It appears a lot of the racials are getting changed to be more beneficial and hopefully balanced.( Is it really a “balance”?) Orc Hardiness now reduces the duration of stun effects by 15% Troll Racial Passive "The Voodoo Shuffle": Reduces the duration of all movement impairing effects by 15%. Trolls be flippin' out mon! Berserking: no longer has an activation cost of energy/rage/etc Dreanei Gift of the Naaru: now scales based on the higher of either the caster's Attack Power or Spell Power Shadow Resistance: reduces the chance to be hit by Shadow spells by 2% Dwarf Frost Resistance: reduces the chance to be hit by Frost spells by 2% Racial Passive "Mace Specialization": Expertise with Maces and Two- Handed Maces increased by 5. Undead Shadow Resistance: reduces the chance to be hit by Shadow spells by 1% (yes, this is lower than the other resistance racials) Will of the Forsaken: removes any fear, sleep, or charm effect (no longer has a lasting immunity). Night Elf Quickness: reduces the chance to be hit by melee or ranged attacks by 2% Nature Resistance: reduces the chance to be hit by Nature spells by 3% Tauren Endurance: now scales based on base health, to be tuned to approximately a 5% heath increase if the player were wearing green quality gear Nature Resistance: reduces the chance to be hit by Nature spells by 2% Gnome Escape Artist: the freeing effect can no longer be resisted Arcane Resistance: reduces the chance to be hit by Arcane spells by 2% Blood Elf Mana Tap: ability removed (partially integrated into Arcane Torrent) Arcane Torrent: restores 15 energy, 15 runic power, or 6% of mana to the Blood Elf (along with the current 2s silence effect) Magic Resistance: reduces the chance to be hit by spells by 2% Human Perception: changed to a passive, now grants one character level of passive stealth detection Racial "The Fall of Humanity": Feign death which may trick enemies into ignoring you. Any threat is restored versus enemies still in combat upon cancellation of this effect. 5min cooldown Racial Passive "Human Supremacy": The dominance of Humanity is evidenced by having one more racial bonus than normal. Actually, make that two counting this one. (just a tooltip, no actual functionality) I’m sure that the undead players will get angry, they’re the only one race which will get nerf. If want to get more information,please clink:http:// http://www.thecheapwowgold.com/news_...0changed!.html and www.thecheapwowgold.com for more imformation |
| | ||||
| ||||
| |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
| |
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Race Ability will get changed! | sophialyq@gmail.com | Warcraft Forum | 7 | 09-22-2008 06:08 PM |
| Distract ability and 2.3 | Fandralas | Warcraft Forum | 1 | 11-18-2007 03:16 AM |
| New fishing ability | lcpltom | Warcraft Forum | 6 | 10-01-2007 12:15 AM |
| Ability | nmk | Warcraft Forum | 6 | 01-05-2006 11:15 PM |
| Leadership ability | Totoro101 | Everquest Forum | 1 | 03-06-2004 07:33 PM |