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| the wharf rat wrote: They don't really. They have some class defining abilities. Some pets backstab, but they're not rogues. You need to read the more than excellent post on this over at the Magician's Tower, here -> http://eq1.eqsummoners.com/viewtopic.php?t=26262 But this answers your query, 4. Pets ignore both the class and the race tags. Pet gear simply says none/none (or other things, depending on the piece) because they don't want PCs using powerful gear intended for pets only. The item can say it is only useable by barbarian wizards for all the pet cares and it will still equip it. -- Tony Evans Saving trees and wasting electrons since 1993 blog -> http://perceptionistruth.com/ olmr -> http://www.onelinemoviereviews.co.uk/ [ anything below this line wasn't written by me ] |
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In article <4919cae4$0$502$bed64819@news.gradwell.net>, Tony <tony@darkstorm.co.uk> wrote: Thanks, that was perfect. Finally something to do with all that "it would be uber gear if not for the required level of 79.5 and the fact that random trash drops of ragged simple defiant cloth sandals have better stats" |
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the wharf rat wrote: That's a great writeup, except that unless they changed things recently, the bit about weapon damage seems to be incorrect. If you watch a pet for a while, you'll find his maximum damage, the hardest he ever hits. If you hand him a weapon, and then watch him for a while, you'll find it may or may not change his hardest hit. If the damage listed on the weapon is high enough that double that damage number is higher than that maximum damage you saw him do before, that will be his new hardest hit, and in general the overall damage of the pet will also be raised correspondingly. This is easiest to see at very low levels. To prove my point (or test to see if I'm wrong) I just made up a brand new mage and went into the tutorial. Opening a few barrels got me a bow, which sufficed to buy the level 2 water pet and some malachite, lets see how it does. OK, his high end hit is 12, although he also hits for 6 4 8 3... but he hits for 12 a lot, and never for more. Now, off to Huoo in Gukta who sells rusty weapons, I buy a selection. First the rusty axe, with a damage of 6. Testing, does nothing to change his high end hit. Summoning a fresh pet, I give this one a rusty scythe (8/51). As expected by my theory, he's now doing 16 damage on high end hits, along with some 14s, a couple 15s, and a 9... I'm not running a parser but it looks like his average damage is up too. Oops, dinged 3 while testing. Lowest hit I can get out of him seems to be 3 Summon pet number three, and test him to make sure my being level 3 hasn't changed his damage output. Same as before, although I got a new low end hit of 1. Now for the big gun, rusty two handed sword, (9/50) New high end hit is, as I expected, 18; the lowest I can coax out seems to be 5, as rare as the 1 is when weilding nothing. This seems to indicate a +4 damage per hit across the board, although without much longer parses its hard to say for certain. Goign from a max hit of 12 to a max hit of 18 is a nice jump, but the article you quote seems to say it can't possibly happen, you'd need to give that pet at least a 24 damage weapon as I read it, (which would then do a whopping 48 damage), or even if thats not quite right, at least a 12 damage weapon (which would give 24 damage hits). What I think they are forgetting is that high end hit with a weapon is twice the damage listed on the weapon, so what you really need is something more than HALF the highest hit of your pet, much easier to arrange. |
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Additional test. Got a crude defiant club, which is 4 damage but has a 1 magic damage in addition. Gave it to the pet, knowing that the pets native damage of 12 would beat that of either the weapon (max hit 8 based on 4 damage) or the weapon with its magic bonus (max hit 10 based on 4+1 damage). I hoped that the Magic damage of 1 would beat the pets native magic damage of 0, so he'd do max hits of 14... but no, he still did max of 12 Since I'd had the theory that even high end pets could be boosted a little by using this sort of trick, I'm saddened to report that it didn't work out. |
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