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| Hello, Does anyone 'really' use the virtual-cockpit to fly FS9? I find it's very nice to look at, yet it seems pretty much useless during flight, 'especially' take-offs and landings. It's fun to pan-around and look at things, take some neat screenshots, but I just can't find good use for it, at least for controlling aircraft, and with 1 monitor. Btw, I have found a few freeware aircraft that really -do- utilize the VC, they're much more practical to use (better layouts), but it's kind of rare, and the 2D panel always seems best use when things get busy. Otoh, I really do enjoy panning around the cockpits, it does add some 'reality' to the flight-experience. p.s. Does FS2002/Pro have a VC too, or is this new with FS9? |
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I use a trackIR, and basically fly only in the Virtual Cockpit. If its a good one its sheer bliss - my personal favorite is the Piper Cub. The tubular struts, the minimal panel controls - just wonderful. Having said that, some of the VC really do suck - flickering outlines round the dials, some parts of the panel in focus, some out. I guess thats why the Cub is my favorite - no discernable flaws. I'd love to hear from other TrackIr users about their favorite cockpits, the good and the not so good features. |
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I use the latest virtual Cockpits all the time. Anything else does not seem realistic enough. It helps, of course, if you can have a high mode setting, such as 3840 X 1024 with the Parhelia card! --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.530 / Virus Database: 325 - Release Date: 22/10/2003 |
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I use VC during landing and takeoff. This is a must for tail draggers. With cockpit view you can't even see the runway! With VC with zoom reduced, runway edge can be seen although the nose of the aircraft still obscures the centerline of the runway. There are wealth of information one derive from periphery vision in real flying. For landing, VC is a must to determine when to start and adjust turn rate to line yourself up to final approach. If you use cockpit view for the turn, you are totally blind until you finished your turn! In real life you are looking at the runway location with respect to your location "all the time." Each phase of landing pattern must look "right." Emilio. "outtaping@vz.com" <Ping Lhough> wrote in message news:qtpupv0f5jgfhichor0qjoniu0irf0henh@4ax.com... |
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Yep, that's the main problem that I have, is not being able to see the left view properly when doing a circuit. The VC helps quite a bit, may have to get another monitor for the left view only. Judging distance and determining when to turn Xwind, Dwind, etc is difficult without having any visual references, I was thinking of using a timer, anyone with any suggestions on how to do that? Anyone with video's of their descent, approach and landing, I'd like to see them. Dashii "Emilio" <emiliosan@tds.net> wrote in message news:3f9fe039_2@newspeer2.tds.net... reduced, the to time." |
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In article <gQKnb.169577$bo1.7869@news-server.bigpond.net.au>, hb <benben@bigpond.net.au> wrote: Totally agree - the Cub is just great for sightseeing. I'm fairly new to this quality of flight sim, and the VC in fs9 and IL-2 Sturmovik are the features which drew me in. I'd prefer the mouse-driven IL-2 VC, but even the hat-controlled one is definitely my choice for flying. Neil |
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On Wed, 29 Oct 2003 11:44:45 -0800, "Dashii" <Dashii@jpn.com> wrote: I have the same problem too, that 'left' view, checking many times during a landing pattern, relative to the runway. Should have mentioned first post, I'm flying 95% IRF flights (600/2000+ nm), with little need for VC views. I've tried and tried getting used to the views for VRF-type pattern landings. It's 'decent' and 'close', but I still can't get things quite right with the 1-screen/monitor view, even toggling between left view and front, VC or otherwise. Oh well, real-life landings are much easier, but FS9-landings are a whole lot cheaper..<g>. |
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On Wed, 29 Oct 2003 07:24:20 +0000, outtaping@vz.com without thinking wrote: I use the VC a for the t/o or landing views and when I need to on/off the fuel in the heavies. At high altitude cruise there's less to see although it's still useful for locating traffic. Some days shading sometimes makes it difficult to read the instruments in VC so I have to the shift+1 keys to bring up a cockpit view. It's a lot better for flying the single engine or aircraft with 360 views like the Piper Cup and Cessnas. When you're in VC you can use the mouse to turn on/off most of the instruments, ie, fuel cutoffs in the heavies. Sometimes you'll need to grab a knob and pull it to turn it on/off or move the flight control (yoke) out of the way to get to a instrument switch but you can use the mouse on the instruments just like the cockpit view. You can also zoom the VC in or out using +/- to get a closer or farther look at the instruments and raise the seat (ctrl+enter). |
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