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| Microsoft Flight Simulator Forum Microsoft Flight Sim Forum. Discuss the MS Flight Simulator game here. |
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| (trying to reduce blurries again, don't want to fly at 50 mph all time *g* ...) (1) There seems to be a porblem with translation ... I got that one slider which takes care of the number of autogen buildings/trees, however, the slider directly above this one doesn't seem to do anything ... the German mouse-hover-help says it also regulates the buildings??? (2) is it just me, or does the target framerate have no effect whatsoever on the distance at which ground textures get blurry? (3) what was that fs9.cfg parameter again, which sets the radius for which textures are loaded? I believe Katy has posted it once, can't seem to locate it ![]() tvmia, <<< Tina, back to the blurries >>>-- Rex Kramer: "Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes." ('Airplane!', 1980) |
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Tina Fisher >removethis.tina.fisher@liwest.at%< wrote: Yes, I think the above slider controls the density of *default* objects like the larger buildings, bridges, ships and carriers, etc, while the Autogen slider sets the density of *autogenerated* objects like trees, houses and power lines. Yeah... ![]() It has effect on texture refresh speed but not on blurries. Try these TERRAIN_EXTENDED_TEXTURES=1 TERRAIN_DEFAULT_RADIUS=9.500000 TERRAIN_EXTENDED_RADIUS=4.500000 -- Bye Sito web ISP - http://web.tiscali.it/it.sport.palestra/ |
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Hello again Tina..... try this and mark it up as a favorite ...for reference.!! By the way .....hows the Heli's going ?? http://www.simflight.com/news5/modul...ulator+2004#89 Regards Trebor "Tina Fisher" <removethis.tina.fisher@liwest.at> wrote in message news 1sg40dcg0pt1a40ivivqtdmqq1sq7d0mc@4ax.com...--- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.611 / Virus Database: 391 - Release Date: 03/03/04 |
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On Fri, 5 Mar 2004 13:46:18 +0100 there was darkness, "^Lucifer^" <lucifer_666@despammed.com> floated above the darkness and said : thx! thx, i see! mmm .. but isn't quicker texture refresh a way to "sharpen" blurries earlier? thx, but shouldn't the latter two be reversed? I'll play a little, then report ![]() <<< Tina >>> -- Rex Kramer: "Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes." ('Airplane!', 1980) |
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On Fri, 5 Mar 2004 17:22:27 -0000 there was darkness, "Trebor" <Robs Returns@blueyonder.co.uk> floated above the darkness and said : thanks for the link! your helis also were great, I prefer the "Jurassic Park" (hehe...) helo ... nice, even I can land it on a spot ... just hovering isstill a problem but I never learned how to do that ![]() -- Rex Kramer: "Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes." ('Airplane!', 1980) |
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Tina Fisher >removethis.tina.fisher@liwest.at%< wrote: I mean refresh from nothing (i.e. brown squares) to textures. Sometimes it loads the lower mipmap so you see blurred textures, but I don't know why and how to solve this problem ![]() Dunno, I found these in a forum and they work better than the default settings ![]() -- Bye Sito web ISP - http://web.tiscali.it/it.sport.palestra/ |
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I have now set my values to [TERRAIN] TERRAIN_ERROR_FACTOR=100.000000 TERRAIN_MIN_DEM_AREA=10.000000 TERRAIN_MAX_DEM_AREA=100.000000 TERRAIN_MAX_VERTEX_LEVEL=21 TERRAIN_TEXTURE_SIZE_EXP=8 TERRAIN_AUTOGEN_DENSITY=0 TERRAIN_USE_GRADIENT_MAP=1 TERRAIN_EXTENDED_TEXTURES=1 TERRAIN_DEFAULT_RADIUS=40 TERRAIN_EXTENDED_RADIUS=60 TERRAIN_EXTENDED_LEVELS=4 improvement ... anyobody see any reason not to set the last three to even higher values? complicated stuff ... -- Rex Kramer: "Striker, listen, and you listen close: flying a plane is no different than riding a bicycle, just a lot harder to put baseball cards in the spokes." ('Airplane!', 1980) |
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Hi Tina Fisher <removethis.tina.fisher@liwest.at>! On Fri, 05 Mar 2004 13:24:13 +0100, in alt.games.microsoft.flight-sim you wrote: First slider for all scenery objects but autogen On the distance? I don't know, it should help sharpen the texture more quickly though... Check the FAQ, that FAQ, the FAQ, the.... <groan> <G> (link below) --- All the Best Katy Pluta, FS_MVP FS FAQ at http://www.simflight.com Visit Project Magenta! http://www.projectmagenta.com |
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Tom Orle >xspam.orle@att.net%< wrote: Now I try ![]() -- Bye Sito web ISP - http://web.tiscali.it/it.sport.palestra/ |
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